Headseat simulation
Headset simulation allows users to experience the Content Layer with a restricted field of view.

How to use

To use this feature please open the MR menu and turn on Headseat simulation toggle.
The FOV can be set via either custom values of presets based on released AR headset specs, Magic Leap, Hololens 1/2 and any custom values.
Also all objects in your space can be set to additive materials to further simulate AR headset limitations.
Last modified 1mo ago
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