# My files

The **My files** section is your personal file system in ShapesXR.\
Here you can manage all files related to your work — imported assets, exported content, and deleted files.

This section keeps your assets organized and makes them available both in the web dashboard and in VR.

<figure><img src="https://1564817110-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FV5IFh3rk5kqfCwJPPYhE%2Fuploads%2Fq7NJsqu0lBHk77cFvZkT%2Fimage.png?alt=media&#x26;token=f8f237e4-066b-4055-84d0-2f2c82027710" alt=""><figcaption></figcaption></figure>

### Importing Files

You can add files to ShapesXR in several ways:

* Using the **Import** button
* Drag and drop files directly into the browser
* Copy and paste files, such as images from other websites or tools

Imported files are immediately available for use in your spaces.

### Supported Content

You can import a wide range of content, including:

* **Images** (PNG, JPG)
* **3D models** (OBJ, GLB, glTF as ZIP, and STL)
* **Audio files** for use with interactivity (MP3 and WAV)
* **Figma objects and prototypes**
* **YouTube videos**&#x20;

### File Actions and Management

Files can be managed in two ways:

* Using the **three-dot menu** on a file
* By selecting one or multiple files

Available actions include:

* Replace
* Download
* Move
* Duplicate
* Rename
* Remove

This makes it easy to organize and update your assets as your project evolves.

### Exported Files

All exported content is stored in the **Exported** folder.\
Exports are created using a dedicated **Export** button inside the application or Web Editor and remain available for download and reuse.

### Trash and Storage Usage&#x20;

Deleted files are moved to the **Trash**.\
Files in Trash still take up storage space.

{% hint style="warning" %}
**Attention:**\
To fully free up storage and permanently remove files — including from the VR application — you must delete them from the Trash.
{% endhint %}
