Learn ShapesXR
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  • About ShapesXR
  • Pricing Limitations FAQ
  • Getting Started
    • Sign In
    • Compatible VR Headsets and downloading
    • Free or Paid
    • Performance limitations
  • Tutorial Series
  • Basics
    • Lobby
    • Movement/Locomotion
    • Scenes
    • Viewpoints
    • Undo/Redo
    • Environment
    • Settings
    • Space links
  • Objects Creation
    • Tools and Toolbar
    • Shape Tool
    • Assets Library
    • Draw tool
    • Text Tool
    • Paint tool
  • Objects Manipulation
    • Basic manupulation
    • Gizmo
    • Snapping
    • Grouping
  • Object Inspector
    • Material Customization in Object Inspector
  • Collaboration
  • Mixed Reality & Passthrough
    • MR mode (Passthrough mode)
    • Room-scale mode
    • Room-scale collaboration
    • AR Headset simulation
  • Prototyping
    • Interactivity and Play mode
    • Gaze & Pinch interaction
    • How to prototype with sounds
    • Attach to body
  • Figma Import
  • Import
    • Uploading and using your assets
    • Limits and recommendations
    • Centering and adjusting the scale and rotation of imported models
    • Figma integration
    • File management (folders)
    • 3D Models importing tips
    • Images importing tips
    • Import FAQ
  • Export & Sharing
    • Export as 3D model
    • Sharing spaces via app/web
    • How to embed spaces
    • Unity Integration
    • Taking photos
    • How to import into Unreal Engine 5
  • Presentation
  • Copy & Paste
  • Holonotes
  • Project Management
  • Web Editor
    • Controls
    • Follow mode
  • Guides
    • Pro license administration
    • Business license activation
    • Education license activation
    • Email change guide
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On this page
  • How to spawn objects
  • How to create text

Web Editor

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Last updated 3 months ago

Web Editor allows you to edit spaces in your browser without using a headset.

Web Editor has a very similar UI as the Shapes VR app but it lacks some VR-specific settings and tools.

To open a space in Web Editor go to the Dashboard, click on the space, and click on the "Open editor" blue button - it will be opened in the new tab.

How to spawn objects

Go to the Assets menu, pick an object from the Library you need, and click on it - it will appear in front of your camera. The will appear on the right side.

You can move the object using the or Transform section in the Object Inspector.

How to create text

Click on the "T" button at the top panel with Tools - the text will be created in front of your camera.

Object Inspector
Gizmo