Learn ShapesXR
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  • About ShapesXR
  • Pricing Limitations FAQ
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    • Compatible VR Headsets and downloading
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  • Tutorial Series
  • Basics
    • Lobby
    • Movement/Locomotion
    • Scenes
    • Viewpoints
    • Undo/Redo
    • Environment
    • Settings
    • Space links
  • Objects Creation
    • Tools and Toolbar
    • Shape Tool
    • Assets Library
    • Draw tool
    • Text Tool
    • Paint tool
  • Objects Manipulation
    • Basic manupulation
    • Gizmo
    • Snapping
    • Grouping
  • Object Inspector
    • Material Customization in Object Inspector
  • Collaboration
  • Mixed Reality & Passthrough
    • MR mode (Passthrough mode)
    • Room-scale mode
    • Room-scale collaboration
    • AR Headset simulation
  • Prototyping
    • Interactivity and Play mode
    • Gaze & Pinch interaction
    • How to prototype with sounds
    • Attach to body
  • Figma Import
  • Import
    • Uploading and using your assets
    • Limits and recommendations
    • Centering and adjusting the scale and rotation of imported models
    • Figma integration
    • File management (folders)
    • 3D Models importing tips
    • Images importing tips
    • Import FAQ
  • Export & Sharing
    • Export as 3D model
    • Sharing spaces via app/web
    • How to embed spaces
    • Unity Integration
    • Taking photos
    • How to import into Unreal Engine 5
  • Presentation
  • Copy & Paste
  • Holonotes
  • Project Management
  • Web Editor
    • Controls
    • Follow mode
  • Guides
    • Pro license administration
    • Business license activation
    • Education license activation
    • Email change guide
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  1. Basics

Settings

PreviousEnvironmentNextSpace links

Last updated 3 months ago

Go to the Settings menu to configure basic settings:

  • Show floor grid - turn off the toggle to hide the floor grid.

  • Dominant hand - choose what hand is dominant.

  • Performance mode (Lower Quality) - turn on the toggle if you want to increase the performance.

  • Snapping settings - you can choose the mode and snapping steps.

  • Show viewpoints in space - disable the toggle to hide the .

  • Comfort mode - you can turn on the tunnel vision during movements to prevents the motion sickness.

  • UI size - adjust the hand menu size.

Prototyping section

You can find here the settings for :

  • Input mode - you can switch between controllers and hands in the Play mode.

  • Hover effect - turn on/off the highlighting effect for objects with interactivity in the Play mode.

  • Effect strength and Duration - you can set up the strength and duration of the hover effect for objects with interactivity.

  • Teleport to viewpoint - turn it off if you don't want to be teleported to the viewpoint when the Play mode is activated.

  • Return to previous position - turn it off if you don't want to be teleported to your previous position after the Play mode.

Holonotes section

  • Show holonotes in space - turn it off if you want to hide .

  • Teleport on play - turn it off if you don't want to be teleported to the holonote's viewpoint during the playback.

Spatial anchor mode

Sound distance

You can set the maximum distance at which you can hear other users in the space. It is infinite by default, allowing you to hear every user in the space without any limitations.

While manipulating the slider, you will observe a sphere representing the sound propagation distance. You will be able to hear all users inside this sphere and won't be able to hear users outside of it.

The sound setting is a shared setting for the space. Anyone with editor permission can control it, and it applies to everyone.

Read more about it .

snapping
viewpoints
Play mode
holonotes
here