> For the complete documentation index, see [llms.txt](https://learn.shapesxr.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://learn.shapesxr.com/objects-creation/shape-tool.md).

# Shape Tool

Shape Tool allows the creation of different shapes with sharp and rounded corners and chamfers, bend modifier, etc.&#x20;

You can choose one of several presets to create the shape you need.

**To draw a shape:**

1. Press the A/X button on your dominant controller to open the Toolbar and select the Shape tool.
2. Choose a preset you need.
3. Press the trigger button and draw a figure of any size, then release the button.

<figure><img src="/files/fqNzDJLC5TnCJmPDcVlN" alt=""><figcaption></figcaption></figure>

You can also **pull a shape** from the list of presets by pointing to the preset you need, pressing the grip button, and pulling.

In addition to the preset, before creating a shape, you can **customize the color and material**. You can read more about it [here](/object-inspector/material-customization-in-object-inspector.md).

You can adjust this procedural object in the [Object Inspector](/object-inspector.md) - to open it, activate the Toolbar, choose the [Select tool](/objects-manipulation/basic-manipulation.md), hover over a shape, and press the trigger. The Object Inspector will open in the hand menu.

Available properties to experiment:&#x20;

* **Color and Material** (read more about these properties [here](/object-inspector/material-customization-in-object-inspector.md)).
* **Bend vector**: bending by Width and Height.
* **Size**: width, height, thickness.
* **Corner**: rounding corners and independently adjusting them.
* **Chamfer**: rounding vertical (by depth) edges.
* **Back Face**: on/off to generate back face. Useful for sky box and simple plane.

<figure><img src="/files/DD6bErib5jU6qRYCn4mC" alt=""><figcaption></figcaption></figure>


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