Uploading and using your assets
You can import the following types of files into ShapesXR:
PNG and JPG for images.
OBJ, GLB, and glTF (as ZIP) for 3D models.
MP3 and WAV for sounds.
How to upload your files
Sign in with your Shapes account in the Dashboard.
Go to the My Files section.
Drag & drop your files or use the Import button to load needed files to the cloud storage.


Working with imported files in the Dashboard
Click on any file so the options will be shown - you can download, duplicate, rename, and remove your resources.
To completely delete any file or clean the storage, be sure that files are also deleted from the Trash.
File management (folders)
Create folders and manage your assets in the app and the Dashboard.
Working with imported files in VR
After you’ve successfully uploaded your files through the Dashboard, you can use them in VR - go to any space, open the Assets menu -> My Files, hover over an asset in the list, and grab it with the grip button to set it in the space.
Preview window
Click on the imported resource with the trigger button to open the preview window.
You can grab your asset from the preview and set it in the space.

3D Model preview
For models, you can set the scale and spawn the model with this scale in the center of the space.

Image/Figma preview
For images and Figma files, you can set transparency (modes are different for JPEG and PNG/Figma files because of the alpha-channel specifics), scale by distance (UI), and distance. The Figma file's preview has the Sync button that refreshes this Figma file.

How to replace your files
You can replace an existing image or 3D model with a new file.
Open the Dashboard and go to My Files.
Select the file you want to replace.
Click Replace, then choose a new file with the same format as the original.
Once the upload is complete, all instances of the original file in your spaces will automatically update to the new version.
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