Learn ShapesXR
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On this page
  • Painting Objects in Your Scene
  • How to Apply Color
  • Adjusting Materials
  • Using the Eyedropper Tool
  1. Objects Creation

Paint tool

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Last updated 1 month ago

Painting Objects in Your Scene

To start painting, open the Toolbar by pressing the A/X button, then select the Paint Tool. This tool allows you to customize objects with different colors, opacities, and materials.

How to Apply Color

You can choose a color using:

  • A color palette

  • A hex code

  • The eyedropper tool (to pick colors from existing objects)

To apply your selected color, simply hover over an object and press the trigger button.

Adjusting Materials

Available Material Styles:

  • PBR – Reacts to light realistically.

  • Unlit – Not affected by lighting.

  • Passthrough – Creates a transparent, see-through effect.

Blending Options:

  • Opaque – Solid, no transparency.

  • Alpha Blend – Smooth transparency fade.

  • Alpha Cut – Sharp-edged transparency.

  • Additive – Increases brightness when blended.

  • Multiply – Darkens and blends with the background.

You can also adjust Metalness and Roughness to fine-tune the material’s look.

Using the Eyedropper Tool

If you’d like to copy a color or material from another object, use the eyedropper tool:

  1. Click the eyedropper icon to activate the picker.

  2. Use A/B (X/Y for left-handed) on your dominant controller to set the mode:

  • Pick Color Only

  • Pick Material Only

  • Pick Both

  1. Click on the object with the desired color/material, and it will be applied immediately.

Open the , select the object, and navigate to the Material tab.

Object Inspector