Education license activation
Last updated
Last updated
To activate your Education license and unlock the full potential of ShapesXR, please follow these steps:
Check your email inbox. An invitation email from hey@shapesxr.com has been sent to the email address you specified in the application form (Email Associated with University/School). Accept the invitation by clicking on the Accept invitation button in this email. You will be redirected to shapes.app.
If you can't find the email, be sure to check your Spam folder as well.
Log in to the shapes.app panel with email from step 1.
Select the Projects tab and click on the "+ New Project" button.
Name your project and click on "Create" - you will be redirected to the project page.
IMPORTANT: Add yourself to this project.
Open the Members tab, then press the Invite button to invite team members to this project. Write an email and choose the role for this person, then press "Invite".
To use ShapesXR for educational purposes, each student should have a headset, a separate Meta account, and a ShapesXR account. You need to add each participant to the project as a member and assign them the appropriate role.
Admins do not inherit access to projects.
Only Editors will consume licenses (seats).
Make sure that you have a License - click on the Profile button and choose Profile, in the right top corner you should see Education license.
Please note! You'll see an Education license in Dashboard and VR only after creating a project with the editor.