Snapping

Snapping helps you position objects with precision by aligning them to the world grid or seamlessly attaching them to the surfaces of other objects. This makes layout creation faster, cleaner, and more accurate.

To enable snapping, press the Grid button while holding an object. You can also activate it from the Select tool menu or via Settings, where you can choose the snapping mode that best fits your workflow.

Snapping Modes

There are three snapping modes available: World, Object, and All (World + Object), giving you flexibility in how objects align within your scene.

For even greater precision, you can adjust the grid size to match the level of accuracy your layout requires.

Use World Mode to snap objects directly to the world grid, and Object Mode to snap an object to the surface or anchor points of another object. When you move an object close to another, available snap points appear, making it easy to align objects precisely.

How to Draw Straight Lines

With snapping enabled, the Draw tool lets you create perfectly straight lines or precisely connect objects with lines, ensuring clean and accurate results.

Snapping to Surfaces

Grab an object and move it close to the surface of another object or the floor until the circular helper appears. Press the Magnet button on your controller to snap the object to the surface. Press the button again to rotate the object while it remains snapped, then release the trigger to confirm the placement. You can snap an object to a surface at any time using the Magnet button, even when snapping is turned off.

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