> For the complete documentation index, see [llms.txt](https://learn.shapesxr.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://learn.shapesxr.com/mixed-reality-and-passthrough/ar-headset-simulation.md).

# AR Headset Simulation

The AR Field of View (FOV) simulation feature lets you design experiences for different AR devices and instantly visualize how your design elements will appear in an augmented environment.

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Available for: [paid plans](https://www.shapesxr.com/plans)
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<figure><img src="https://1564817110-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FV5IFh3rk5kqfCwJPPYhE%2Fuploads%2FbiRyKAFe9lcqNtMjYXHm%2Fcom.Tvori.Shapes-20260205-102206.jpg.jpeg?alt=media&amp;token=a70ce584-32ce-4c5c-8857-76503cb6059b" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1564817110-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FV5IFh3rk5kqfCwJPPYhE%2Fuploads%2FDMYrwHJ6PZc1MHVxBwUr%2FARFOVSimulation.gif?alt=media&amp;token=794224c9-f779-4de5-a5dc-9718145f5385" alt=""><figcaption></figcaption></figure>

**Headset simulation** lets you preview the Content Layer with a restricted field of view, simulating how it appears on a headset.

### How to Use Headset Simulation

Open **Settings → AR Sim** tab and enable the toggle.

<figure><img src="https://1564817110-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FV5IFh3rk5kqfCwJPPYhE%2Fuploads%2FjQByEQRJdFrUhwqRn5U2%2FAR-Fov.gif?alt=media&amp;token=b71d702f-2007-4345-9a1e-6a5e0ce1be0d" alt=""><figcaption><p>Enabling AR Simulation mode</p></figcaption></figure>

You can set the field of view (FOV) using preset values based on released AR headset specifications (for example, XREAL One or Meta Orion), or set custom values.

<figure><img src="https://1564817110-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FV5IFh3rk5kqfCwJPPYhE%2Fuploads%2FFr2XtdUIIId96skck7UG%2FAR-Fov-2.gif?alt=media&amp;token=8bdd88f3-b6ad-441f-94ba-51ae3b48c5e8" alt=""><figcaption><p>Editing custom settings</p></figcaption></figure>

Additionally, you can enable **Additive Blending** to switch all objects in your space to an additive material, helping to simulate the visual limitations of AR headsets better.

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